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Fallout 76 has a hidden ‘developer room’

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5 years 11 months ago #882 by mmocs
mmocs created the topic: Fallout 76 has a hidden ‘developer room’
Historically, most major Bethesda games have contained these developer rooms. Much like the recently discovered Legend of Zelda minus world, they allow developers to store some excess assets and maybe test a few things in the game environment. Most of the older developer rooms in Bethesda games were only accessible when you used certain console commands. Many players figured that tactic wouldn't work in Fallout 76 due to the game's multiplayer features.

The game—which has been derided by critics and players alike due to its marketing snafus, lackluster quality, and frustrating glitches—now appears to have added one more strange thing to its store: a secret “developer room” that’s home to an NPC named Wooby.

Fallout 76 has had problems since launch with duping exploits and other misbehavior creating a surplus of high-powered items in the gameplay world. Bethesda Game Studios has tried to contain the spread with patches, but accessing Wooby’s room is an escalation of this type of threat. Eurogamer reports that players who access the room are having their accounts automatically suspended. Buy Cheap Fallout 76 Bottle Caps on Mmocs.com with huge discount, fast delivery and 100% safety.

According to Eurogamer players are allegedly being banned over entering the location: we've reached out to Bethesda for clarification. Players are being extremely cagey given that Bethesda has been trigger-happy with bans after the holidays, but PolterGeist shows the location of the room in the video.

While the damage to everyday players isn't likely to be severe, it's not what Bethesda needed in its efforts to rehabilitate Fallout 76's image. It also raises a question: why would Bethesda include the room in the public version of the game, rather than limit the space to a private server? Developers have certainly left unfinished content in games before, but it's usually either harmless (such as incomplete areas) or hard to exploit against other people.

The developer room is not a new concept, and has previously been a feature of Bethesda’s past games, such as Fallout 4, for example. But obviously there’s a big difference between messing with your own environment in a single player game, and cheating to get inaccessible items in a massively multiplayer title.

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